Using Technology to Support 21st Century Learning
Principles of Student Centered Learning
This simple presentation does a very nice job of outlining 15 issues or principles that should be considered in relation to creating a student centered learning environment
This video is a bit dated with regard to technology integration, but the overall concept/pedagogy/discussion is right on target. The main point here is to highlight the instructional design issues behind project-based learning as well as the focus on authentic, hands-on, learning.
This site links a variety of resources supportive of developing a project based learning environment.
The Flipped Classroom
Increasingly, educators are exploring "the flipped classroom" as a strategy to address some of the structural constraints inherent in managing a highly differentiated, student-centered, project-based learning environment. These resources provide an overview of the flipped classroom concept as well as a frank discussion of the challenges teachers and schools face in "flipping" their classrooms.
21st Century Skills, Frameworks, Common Core, Curriculum Standards, Alignment
Alignment Guide from the Partnership for 21st Century Learning -- http://www.p21.org/index.php?option=com_content&task=view&id=1005&Itemid=236
Using Technology (Web 2.0) to Support the Development of 21st Century Skills -- http://newtech.coe.uh.edu/
Mapping Technology Standards (NETS) to Curriculum Standards
ISTE Student Profiles - http://www.iste.org/archive/nets-for-students-2007-profiles
VT Classroom Scenarios - http://transformation-technology.wikispaces.com/
Bring Your Own Technology (BYOT) Environments
Another structural change that many schools are exploring for creating the sorts of physical learning environments that support 21st century learning is the implementation of Bring Your Own Technology (or Device). BYOT - or BYOD - represents a shift from discouraging students from bringing personal technology devices to school to an environment where students are expected to have immediate, personal, access to a networked computing device and to use that device to support their learning in the classroom and elsewhere. BYOT is frankly a scary proposition for many teachers, technology coordinators, and parents, and therefore educators need to be very clear as to the purpose and value of BYOT before it's implemented. Effective BYOT implementation involves first and foremost a transformation of traditional teacher-centered pedagogy to one that is much more student-centered and student-empowering.
The following resources provide insight into the how/why/what of successful BYOT implementation. Most of these resources address the broad issues involved in implementing a 1:1 student/device environment (i.e., whether or not the device is owned by the student or the school, the idea is that every student has their own immediate access to a device).
A nice overview of the background rationale for BYOT/D -- http://www.teachthought.com/technology/10-reasons-to-consider-byod-in-education/
An interesting, resource rich, site from a Georgia school district that has fully implemented BYOT in its schools -- http://www.forsyth.k12.ga.us/site/Default.aspx?PageID=825
There’s more from Forsyth County here - http://byotnetwork.com/
Some additional ideas for what to do (and why) in a 1:1 student/device environment…both in and out of the classroom.
Other Apps, Programs, Ideas - http://www.scoop.it/t/apps-for-the-student-centered-classroom
Using Technology (Web 2.0) to Support the Development of 21st Century Skills -- http://newtech.coe.uh.edu/ (Yes, the same link as above, but this is a really nice set of resources that connects applications with particular 21st centiry skills.)